202X is here – the X is currently 1!
Greetings compatriots of the Kingdom of Video Games! It’s been approximately one year since we’ve brought tidings on this board, but fret not! JUNKPUNCHER is still being developed! And it still does not have a release date!
To speak frankly, the last year was largely spent retooling what we have and building out new tools in the back end. We took all the feedback from the MAGFEST 2020 build we shared and have been trying to make sure the foundation is as solid as possible. As you can see in the video above, we ARE listening, no matter how big or small.
That said, we’re finally to the point where we’ve finished building the first half of the first level, which is the same scope as the demo in size. Which means we can move forward! Work has started on both the second half and the second level now. It’s hard to put any sort of timetable on things, but we anticipate things are going to start coming together a bit faster now.
2020 is behind us, and it would be nice if a lot of its unique stresses and pressures fade away with it. Here’s hoping 2021 lends itself to a faster development pipeline for us and we can share some definite news on release targets as we go forward. We’ll do our best to update here a bit more often, and we can’t wait for in-person shows to start up again in the future – we miss seeing you all!
- The guys at Neon Deity Games











